Classes

IDA 1 – IDA 215
An introduction to the concepts and practices of IDA, Integrating new media art, games, and systems thinking. Students will be introduced to the relevant technologies, histories, and materials of integrated digital art making. Students will create several projects over the semester, as well as developing a context for their work via lectures, presentations, and critiques.

IDA 2 – IDA 252
In this class students will learn and apply various new media methods, and technologies, including sound, electronics, net/web events, and beyond to the creation of participatory projects based on games, gaming, and play. Students will work both on individual and collaborative projects throughout the semester. Studio work and techniques will be supplemented by readings, lectures and discussions on new media and contemporary game and gaming practices and practitioners.

IDA 3 – IDA 351
A continuation of the techniques and materials of IDA within the context of social/participatory culture, and in the form of an interactive narrative. Students will apply their skills from IDA1/IDA2 (integrated digital arts, new media, games, systems thinking, networks, and sound) to participatory projects centered around a narrative, and the concept of narrativity. Studio work will be supplemented by lectures, critiques, visiting artists, and presentations.

IDA 4 – IDA 370
This course is designed to provide a lab based environment for students to explore and develop projects in robotics, sound, and light, using Max/MSP/Jitter, and the arduino microcontroller. Through technical instruction, lectures, discussions, and presentations students will have time to research, contextualize, and realize a personal project over the course of the semester. Prerequisite: IDA 351 (IDA 3) or permission of instructor

Interaction Design Sr Thesis I & II – IDA 498 499
Seniors in IDA, research, design and produce a thesis project over the course of their senior year.

Game Play – IDA 225
This is an introductory course about game culture, theory, design and development. Students will play, make and analyze games in order to build a common and more extensive vocabulary to both discuss and understand the form. Principles from traditional board games, sports games, and party games will be analyzed and this analysis will then be applied to designing two paper-based games over the course of the semester. The later half of the course will focus on digital games and the development of a small 2D game. No prior digital expertise necessary.

Experimental Games – IDA 315
This class will explore games, game theory, play, and particpatory culture from a broad, and experimental perspective. Students will be familiarized with innovative game and play practices across a wide spectrum of media and contexts. Through guided and self-directed research, lectures, presentations, discussions, playing, and proto-typing, students will develop experimental games that re-define the game and play experience.

Game Play 2: Digital Games – IDA 305
This class teaches the fundamentals of creating digital games in Flash. Students will create individual, screen based projects. In addition to creating one’s own unique games, students will learn video game history, theory, and production, including current trends in digital games and gaming.

Introduction to Sound – IDA 202
This course is designed to provide a basic framework for recording, editing, and composing with sound in a variety of media. No prior production knowledge is assumed. Classes will focus on creative projects, while establishing a common technical and aesthetic vocabulary through in-class demonstrations and discussions. Sound processing, editing, and performance software such as Reason, Ableton Live, audiomulch, and turntables will be covered.

Sound Art – IDA 230
Sound Art is a studio introduction to the development of sound as an expressive, sculptural, environmental, networked & musical medium. Students will be introduced to a broad range of historical, contemporary and hybrid techniques, ideologies and creative approaches used by artists working in the field. The course will also survey such pivotal genres of sound art and the avant-garde as: Musique concrète, Tape music, Electroacoustic music, Industrial & Noise music, Ambient, No Wave, IDM, Glitch, etc. Artists and Composers who helped define these genres will be introduced through lecture and discussion. Concepts of interactive sound installation, acoustemology, deep listening, live performance, networked music and sound in relationship to video & the internet will also be covered.

Live Electric Music – IDA 390
This course will provide students with an immersive laboratory in which they can experiment with new modes of sound manipulation in live performance. We will explore sound-manipulation skills in real time, using audio technology ranging from contact microphones to turntables to laptop software such as Ableton Live. DJing and audio improvisation will be practiced in dialogue with live video mixing and a variety of other performance media. Broad topics of study will include looping and evolving sonic space, dissonance and synchronicity, form and time. Creative projects will follow the students’ individual interest, while also contributing to a common performance event.

Interactive Arts Media Lab – IDA 348
This course is designed to provide a lab based environment for students to explore and develop projects in robotics, sound, and light, using Max/MSP/Jitter, and the arduino microcontroller. Through technical instruction, lectures, discussions, and presentations students will have time to research, contextualize, and realize a personal project over the course of the semester.

Robotic Arts Introduction – IDA 277
This class will introduce the arduino (http://www.arduino.cc) micro-controller, sensors, programming and various output devices (lights/sound/motion) as media for art making. Each student will create their own robotic work for presentation at the end of the semester. Studio work will be supplemented by lectures/presentations, video, critiques, and readings.

The Art of Electric Light – IDA 325
This class about making art with various forms of electric light. class members will learn how to use contemporary forms of electric light/lighting, including LEDs, EL wire (cool neon), lasers and more. Through the process of creating their own projects, students will locate their own interests and sensibilities, and develop essential techniques in the medium of contemporary, electric light. In addition to studio work, history and context will be established by readings and presentations. Final projects will be shown publicly at the annual RobotFest in Linthicum.

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