Discoursi is a game made in Processing by Justin Livi and Sam Robinson in Experimental Games. The game is for a custom table-top arcade cabinet the two created.
In the game there are four levels, each a different color with a unique type of enemy, representing a different emotion. Red, for anger, purple for love or affection, green for envy, and yellow for fear. Players collaboratively control the game’s avatar in a quest to
grow larger and defeat the game’s enemies.