Interactive Sound Sculpture by Zoe Burke made in Sound Installation in Fall ’13
Interactive Sound Sculpture by Zoe Burke
by admin on April 28, 2012, no comments
by admin on April 28, 2012, no comments
Interactive Sound Sculpture by Zoe Burke made in Sound Installation in Fall ’13
by admin on April 28, 2012, no comments
The game is a Metal Slug-type, two-player platformer featuring a cowboy and a samurai as the protagonists. Tyler Tamburo wrote, performed and recorded the theme for the game.
by admin on April 28, 2012, no comments
Art+Technology faculty members Jason Sloan and Erik Spangler take students every SpringBreak to STEIM [STudio for Electro Instrumental Music] in Amsterdam for a week-long residency. Through workshops with STEIM staff and independent work in the studio, the students develop their own electronic instruments that they used in a public performance at the end of the […]
by admin on April 28, 2012, no comments
Luke Fisher (IA ’14) performing in this excerpt Multimedia new music project, featuring collaborative works by Peabody composers and MICA artists. Two weekend festivals feature art instillations, including four musical performances at MICA performance venues. Audience participation, light patterns, physical movement and sculpture pair with diverse composition styles for a multi-sensory contemporary performance experience. Conductor: […]
by admin on April 26, 2012, no comments
Ribbons by Anthony Mattox are a set of generative art pieces developed using Processing.
by admin on April 23, 2012, no comments
Home is a game created by Michael Shillingburg in Interactive Arts GamePlay2 in the Fall of 2013. [kml_flashembed publishmethod=”dynamic” fversion=”8.0.0″ useexpressinstall=”true” movie=”wp-content/plugins/kimili-flash-embed/lib/Home_1X.swf” width=”640″ height=”360″ targetclass=”flashmovie” scale=”showall” allowfullscreen=”true”] [/kml_flashembed] *demo version at 50% scale*
by admin on April 23, 2012, no comments
Discoursi is a game made in Processing by Justin Livi and Sam Robinson in Experimental Games. The game is for a custom table-top arcade cabinet the two created. In the game there are four levels, each a different color with a unique type of enemy, representing a different emotion. Red, for anger, purple for love […]
by admin on April 23, 2012, no comments
surfaceTouchEvent is an interactive sound installation by Tyler Tamburo that uses a tablet to control four acoustic string instruments. When the viewer interacts with the tablet by moving their finger across the surface, the action is translated into data and sent over a wireless network to a computer that interprets that data and uses it […]
by admin on April 23, 2012, no comments
Iron Wall Tactics is a tactical SRPG by Justin Livi for his Interactive Arts Thesis. The game features six unique classes and races, each with its own balanced abilities and role. This is a demo of the story and battle mechanics. [kml_flashembed movie=”wp-content/plugins/kimili-flash-embed/lib/iron.swf” height=”480″ width=”640″ /]
by admin on April 22, 2012, no comments
Eat Yourself is a game in development for mobile devices and is being created by Jason Gotlieb for his thesis project in the MFA in Graphic Design Program.